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v1.30.0
f8688d1c
·
[FIX] WebXR session support check (#2210)
·
6月 26, 2020
v1.29.0
8d5d75a8
·
Merge from master
·
6月 24, 2020
v1.28.6
a673b34d
·
[RELEASE] v1.28.5
·
6月 19, 2020
v1.28.5
50d5bc31
·
Propagate crossOrigin and retryRequests to texture parsers (#2176)
·
6月 19, 2020
v1.28.4
88b90d88
·
console.warning -> console.warn (#2173)
·
6月 19, 2020
v1.28.3
4977574c
·
[FIX] Exception on rigidbody component removal (#2145)
·
6月 08, 2020
v1.28.2
0dec582b
·
[FIX] Triggers on scaled entities now work again (#2140)
·
6月 06, 2020
v1.28.1
cdb81fe0
·
check for null id when loading cubemaps (#2137)
·
6月 05, 2020
v1.28.0
1fe0927a
·
Revert cubemap load textures PR (#2136)
·
6月 05, 2020
v1.27.4
c3e16588
·
Put examples in alphabetical order
·
5月 15, 2020
v1.27.3
855436be
·
Merge branch 'master' of
https://github.com/playcanvas/engine
·
5月 07, 2020
v1.127.1
0d41281c
·
[VERSION] v1.28.0-dev
·
5月 05, 2020
v1.27.2
0d41281c
·
[VERSION] v1.28.0-dev
·
5月 05, 2020
v1.27.1
a8ac0740
·
add glb mime type (#2051)
·
5月 05, 2020
v1.27.0
b6275cfe
·
Small compatibility change - VertexIterator (#2032)
·
4月 29, 2020
v1.26.1
c6da9577
·
[FIX] Anisotropic GGX on Windows Chrome (#1963)
·
4月 03, 2020
v1.26.0
9b4a3120
·
[FIX] null access when pushing SpectorJS marker without camera (#1933)
·
3月 25, 2020
v1.25.3
5ab763f3
·
[FIX] lint errors (#1901)
·
3月 02, 2020
v1.25.2
c00ca86b
·
[FIX] Events triggering when multiple once-events call the same callback (#1892)
·
2月 27, 2020
v1.25.1
ec691c50
·
Improved hardware instancing demo (#1885)
·
2月 25, 2020
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