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v1.12.0
0038e42b
·
[FIX] Prevent error when button or scrollview is deleted during update loop (#1463)
·
12月 17, 2018
v1.11.0
1c81aa49
·
Merge pull request #1461 from playcanvas/disable-bundles-without-textdecoder
·
12月 13, 2018
v1.10.7
d27a44b6
·
ComponentSystem doesn't fire events, it directly calls subscribers (#1449)
·
12月 06, 2018
v1.10.6
42b9981d
·
[FIX] Clear extra vertices when string is edited to be shorter and contains new line (#1454)
·
11月 29, 2018
v1.10.5
ac686205
·
[FIX] Add missing .name
·
11月 27, 2018
v1.10.4
093b760f
·
Rever sync queue optimization. (#1450)
·
11月 26, 2018
v1.10.3
741f931c
·
Clear rogue references (#1431)
·
11月 08, 2018
v1.10.2
8c587132
·
In ElementInput don't make touchcancel listener passive
·
11月 02, 2018
v1.10.1
ebdbddf0
·
Merge branch 'master' into stable
·
11月 01, 2018
v1.10.0
c302f204
·
Update only shaders that depends on lighting on COMPUPDATED_LIGHTS (#1421)
·
10月 31, 2018
v1.9.0
9622e236
·
Prevent initialize() overwriting textures to null if they are waiting on an...
·
10月 16, 2018
v1.8.5
4ad2386e
·
[FIX] Remove uses of pc.Vec2/4#data for light cookies. (#1405)
·
10月 12, 2018
v1.8.4
285989eb
·
Merge pull request #1402 from playcanvas/elementinput-options
·
10月 12, 2018
v1.8.3
db3c0820
·
Fix VAO PR.
·
10月 08, 2018
v1.8.2
46610434
·
Merge branch 'master' of
ssh://github.com/playcanvas/engine
·
10月 04, 2018
v1.8.1
12ca3a77
·
Prevent error when spriteAsset is changed before texture atlas load has completed (#1381)
·
10月 02, 2018
v1.8.0
596f6ddb
·
RBG -> RGB (#1377)
·
9月 25, 2018
v1.7.2
274d5ccf
·
Fix initialization of buttons (#1370)
·
9月 21, 2018
v1.7.1
c126559e
·
Check enabled before loading element assets (#1368)
·
9月 21, 2018
v1.7.0
af32300f
·
Missing semi-colon
·
9月 14, 2018
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