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v1.21.2
48266c3b
·
Library code assets (#1566)
·
6月 17, 2019
v1.21.1
76cb0081
·
[RELEASE] v1.21.1
·
6月 07, 2019
v1.21.0
e5b33440
·
Text-element render sub-range (#1585)
·
6月 06, 2019
v1.20.1
4064cbde
·
Revent hierarchy sync optimization.
·
6月 03, 2019
v1.20.0
4ac75630
·
AssetListLoader (#1582)
·
6月 03, 2019
v1.19.2
0d2e3145
·
Add missing button sprite assets used in the example code (#1575)
·
5月 23, 2019
v1.19.1
08ce6dbb
·
Revert negative scale fix.
·
5月 20, 2019
v1.19.0
e38ca3ce
·
Flip face culling if camera_flip or world_mat only (#1569)
·
5月 20, 2019
v1.18.0
d6a60055
·
Retry http requests when loading resources (#1553)
·
5月 15, 2019
v1.17.1
02665154
·
Fix for undefined 'constantLightCube' in particles (#1564)
·
5月 15, 2019
v1.17.0
6a8ed310
·
Radial velocity zero vector normalisation fix. (#1561)
·
5月 14, 2019
v1.16.1
9096c518
·
Fixes textures created from NaN array in particles. (#1545)
·
4月 24, 2019
v1.16.0
c93ce72f
·
Merge branch 'stable' into 'master'
·
4月 23, 2019
v1.15.5
42c1bfd3
·
Don't extract model if model is not loaded (#1524)
·
3月 25, 2019
v1.15.4
834178e7
·
Optimize image element creation. Reduces creation cost by ~25-30%. (#1513)
·
3月 11, 2019
v1.15.3
c13341d7
·
Merge.
·
3月 06, 2019
v1.15.1
1e3ec28e
·
[FIX] Do not scale lineHeight for text elements that do not have autoFit enabled (#1486)
·
2月 15, 2019
v1.15.0
9cb9421d
·
Auto fit text (#1479)
·
2月 07, 2019
v1.14.0
e3427efc
·
MSDF font change to outline effect, it grow outwards only. (#1478)
·
1月 25, 2019
v1.13.0
d981bfd7
·
Remove Apple specific fix for IBL
·
1月 17, 2019
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