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v4.2.1
32df6f97
·
Fix some mistakes done during code cleanup
·
3月 04, 2019
v4.2.0
d2045d9a
·
Fix OpenGL debug log messages not being hidden in release builds
·
3月 01, 2019
v4.1.1
dad9bdad
·
Workaround possible crash if adding sampler to a previously deleted texture
·
1月 23, 2019
v4.1.0
84ef5e11
·
Fix keyboard window navigation
·
1月 21, 2019
v4.0.2
df3725d2
·
Add option to uninstall ReShade to setup tool
·
11月 21, 2018
v4.0.1
bda206ad
·
Clear text editor when reloading effects
·
11月 20, 2018
v4.0.0
a864e1e1
·
Fix possible divide by zero crash in constant folding
·
11月 19, 2018
v3.4.1
86b06085
·
Change text input handling to listen to "WM_CHAR" messages instead of...
·
8月 11, 2018
v3.4.0
c2af206a
·
Change setup tool to write absolute paths again
·
6月 24, 2018
v3.3.2
42082557
·
Add option to disable D3D9 buffer replacement with INTZ texture
·
5月 19, 2018
v3.3.1
bf8e38c7
·
Fix timers on the statistics tab displaying incorrect values after toggling technique status
·
5月 18, 2018
v3.3.0
acf1045c
·
Enable imgui keyboard navigation
·
5月 17, 2018
v3.2.2
23407b5c
·
Rename "Save" button in setup settings window to "OK"
·
4月 22, 2018
v3.2.1
4f4465d6
·
Update dependencies
·
4月 15, 2018
v3.2.0
8749679d
·
Ignore exceptions on file deletion in setup tool
·
4月 14, 2018
v3.1.2
d4bca5ac
·
Remove solution items folder from Visual Studio solution
·
3月 06, 2018
v3.1.1
2591a975
·
Change default of "RESHADE_DEPTH_INPUT_IS_REVERSED" to 1
·
1月 13, 2018
v3.1.0
03dbc9d8
·
Remove game directory from default effect search paths when standard effects were downloaded
·
11月 19, 2017
v3.0.8
4b5a08e7
·
Retarget setup tool to .NET Framework 4.6
·
7月 16, 2017
v3.0.7
471cefd3
·
Fix compiler error due to new OpenGL functions added to gl3w
·
4月 01, 2017
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