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v5.0.2
882ec0d9
·
Fix Unreal Engine 4 compatibility again and missing "destroy_swapchain" event in D3D11
·
2月 06, 2022
v5.0.1
428de7cf
·
Fix D3D10 source and destination layer arguments inverted in "copy_texture_region" too
·
2月 04, 2022
v5.0.0
abf36f26
·
Fix format conversion of "d24_unorm_x8_uint" causing problems
·
1月 30, 2022
v4.9.1
1dd52078
·
Fix line numbers in D3DCompiler messages for D3D9 when debug info is disabled
·
1月 09, 2021
v4.9.0
3a79137b
·
Fix deleting characters in code editor not showing it as modified
·
1月 03, 2021
v4.8.2
3f2da832
·
Disable automatic installation for "DXGID3D10" hooks
·
10月 31, 2020
v4.8.1
988d0712
·
Fix texture load failure message listing all textures of disabled effects too
·
10月 30, 2020
v4.8.0
add9ec5d
·
Add support for signing setup tool
·
10月 13, 2020
v4.7.0
39350df0
·
Fix missing package selection in setup tool
·
6月 24, 2020
v4.6.1
d043e87d
·
Clarify setup tool help text some more
·
4月 14, 2020
v4.6.0
76c4b989
·
Move setup effect package and compatibility list into embedded resources
·
4月 08, 2020
v4.5.4
1eeb36aa
·
Change caption of main button in setup tool again
·
2月 08, 2020
v4.5.3
3c9bf242
·
Fix Vulkan API version not being upgraded to required 1.1 in applications that use 1.0
·
1月 12, 2020
v4.5.2
74347b91
·
Fix hooking in Alan Wake
·
12月 19, 2019
v4.5.1
ba3754ff
·
Fix setup crash if Vulkan layer installation was not successful
·
12月 17, 2019
v4.5.0
26a0da32
·
Fix text editor not clearing code when reloading
·
12月 13, 2019
v4.4.2
6dbe6c6d
·
Fix depth buffer detection in applications using indirect draw calls
·
11月 06, 2019
v4.4.1
73a98ce6
·
Fix "D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE" flag not being removed from all resources
·
11月 03, 2019
v4.4.0
ab657302
·
Fix INI category for "PresetTransitionDelay" option
·
11月 03, 2019
v4.3.0
2dbc627c
·
Fix preset path selection in setup settings window to match new config option
·
5月 25, 2019
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