- 9月 07, 2022
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由 Nikola Milosavljevic 创作于
* Remove sourcelink workaround * Use Fedora 33 for source-build leg * Update source-build container to centos-stream8
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- 9月 01, 2022
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由 Alex Perovich 创作于
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- 8月 31, 2022
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由 Doug Bunting 创作于
- should affect most of our pipelines though not a few post-build jobs - as we saw in #43028, binary logs no longer include all environment variables by default - this change captures the environment variables not visibly referenced in our projects etc. - fix avoids a need to add the override later to debug an issue, at the cost of larger .binlog files
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由 Doug Bunting 创作于
- give `$(*LogArgs)` variables slightly different conditions from `$(_BuildArgs)`, `$(_PublishArgs)`, … - that is, previous variable groupings were slightly off - enabling binary logs previously broke manifest creation etc.
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- 8月 27, 2022
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由 Doug Bunting 创作于
* Cover release/7.0 in our pipelines * PR feedback: Remove release/5.0 mentions in our YAML
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- 8月 25, 2022
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由 Matt Galbraith 创作于
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- 8月 19, 2022
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由 Doug Bunting 创作于
- was "Exclusively use Azure (public) feeds (#43303)" - Correct ref to selenium-config.json - fix what broke `yarn install` in these directories - Use `yarn` in aspnetcore-components-e2e pipeline - also correct a missing `--frozen-lockfile` Co-authored-by: MerlinBot
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- 7月 21, 2022
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由 Doug Bunting 创作于
* Move builds to MacOS 11 - hosted macOS-10.15 environment is deprecated * Use an installed XCode version
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- 7月 07, 2022
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由 Doug Bunting 创作于
- left a bit behind after manual testing
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- 7月 02, 2022
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由 Doug Bunting 创作于
- part of #36998 - use a separate pipeline to avoid default submodule checkout - we will handle dotnet/spa-templates localization separately
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- 7月 01, 2022
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由 Seeker186 创作于
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- 6月 30, 2022
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由 Seeker186 创作于
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- 6月 29, 2022
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由 Doug Bunting 创作于
* Specify the current agent demands and VS version - we require VS2022 to build native code these days - Core-Eng really likes `1es-windows-2019[-open]`
* !fixup! Remove extra `$(WindowsTargetPlatformVersion)` settings - set in Cpp.Common.props - was incorrect in common.props and led to requiring two Windows SDK versions
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- 6月 24, 2022
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由 Steve Sanderson 创作于
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- 6月 21, 2022
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由 Doug Bunting 创作于
- see discussion starting at <https://github.com/dotnet/aspnetcore/pull/41855#issuecomment-1159030492> - short answer: wildcards do not work in artifact paths
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- 6月 14, 2022
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由 Seeker186 创作于
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- 6月 13, 2022
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由 William Godbe 创作于
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- 6月 11, 2022
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由 William Godbe 创作于
* Fix branch names again * Update azure-pipelines-mirror-within-azdo.yml * Update azure-pipelines-mirror-within-azdo.yml
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由 William Godbe 创作于
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- 5月 20, 2022
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由 William Godbe 创作于
* Allow explicit manual runs of mirror pipeline * Fixup * Fixup 2 * Try different approach * Update .azure/pipelines/azure-pipelines-mirror-within-azdo.yml * Update .azure/pipelines/azure-pipelines-mirror-within-azdo.yml Co-authored-by:
Doug Bunting <6431421+dougbu@users.noreply.github.com> Co-authored-by:
Doug Bunting <6431421+dougbu@users.noreply.github.com>
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- 5月 18, 2022
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由 William Godbe 创作于
* Add script to mirror one internal branch to another * Fix trigger * params * Fixup * Feedback * Only run on check-ins * Individual -> Batched * No repo * Fix condition
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- 5月 10, 2022
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由 William Godbe 创作于
This reverts commit 46bb449f.
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- 5月 08, 2022
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由 Doug Bunting 创作于
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- 4月 30, 2022
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由 William Godbe 创作于
* Revert "Try out 1es images (#41400)" This reverts commit 0394ac7b. * Update default-build.yml
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- 4月 29, 2022
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由 William Godbe 创作于
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- 3月 30, 2022
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由 Hao Kung 创作于
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- 3月 29, 2022
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由 William Godbe 创作于
* Add option to enable binlogs for manual internal builds * Fixup
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- 3月 19, 2022
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由 Doug Bunting 创作于
- correct build.cmd location - generally, align richnav.yml with ci.yml - ignore signing, internal download args, and publish args - perform native build w/o rich nav and don't do installers build; both fail - disable pipeline in PR validation - also remove irrelevant trigger branches nits: - correct name of one build step in ci.yml - don't bother setting `$(EnableRichCodeNavigation)` or `$(OnlyPackPlatformSpecificPackages)` to `true` - job.yml sets `$(EnableRichCodeNavigation)` variable and `msbuild` will find that in environment - `$(OnlyPackPlatformSpecificPackages)` is not relevant in this pipeline; not packing
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- 3月 17, 2022
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由 Hao Kung 创作于
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- 3月 16, 2022
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由 William Godbe 创作于
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由 William Godbe 创作于
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由 William Godbe 创作于
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由 William Godbe 创作于
* Revert "Revert "Remove downlevel runtimes from global.json (#40393)" (#40699)" This reverts commit 74e885aa. * Restore 3.1
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- 3月 15, 2022
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由 William Godbe 创作于
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- 3月 12, 2022
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由 Hao Kung 创作于
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由 William Godbe 创作于
* Build .rpm packages for linux arm64 * Fixup * Remove dupe asset manifest params * Don't build native * Fix RPM build condition * Get binlog * Fix arch * Fixup * No binlog * Avoid duplicate targeting-pack RPM Build - if an RPM containing platform-neutral executables is platform-neutral, this should be enough * Correct RPM arch name, include in targeting pack * Revert "Avoid duplicate targeting-pack RPM Build" This reverts commit 77f81b8d696d663249a54c56be4a1d70fe68668f * Rename x64 RPM to "x64" Co-authored-by:
Doug Bunting <6431421+dougbu@users.noreply.github.com>
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- 3月 11, 2022
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由 Hao Kung 创作于
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- 3月 06, 2022
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由 Hao Kung 创作于
- 2月 12, 2022
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由 William Godbe 创作于
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