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v0.183.1
b083dc46
·
Merge pull request #588 from guycalledfrank/cpuoptfix2
·
4月 29, 2016
v0.183.0
d3013d14
·
Merge branch 'master' of github.com:playcanvas/engine
·
4月 28, 2016
v0.182.3
4a140be2
·
Merge pull request #581 from guycalledfrank/alphadepth
·
4月 28, 2016
v0.182.2
3fa0a76c
·
Merge branch 'master' of github.com:playcanvas/engine
·
4月 07, 2016
v0.182.1
c2a142f0
·
Revert load_model example
·
3月 30, 2016
v0.182.0
43e5636f
·
Merge pull request #559 from guycalledfrank/experimental_nostruct
·
3月 30, 2016
v0.181.15
e10125b1
·
Attempt fix for sound issues on IOS
·
3月 21, 2016
v0.181.14
2fd44f81
·
[FIX] Skin shader compilation for Mali 450 MP
·
3月 13, 2016
v0.181.13
8df7a134
·
Merge pull request #547 from guycalledfrank/shbrightness
·
3月 11, 2016
v0.181.12
03900597
·
Merge pull request #545 from guycalledfrank/tempnosh
·
3月 09, 2016
v0.181.11
370c6980
·
[FIX] Cloning sound components
·
3月 04, 2016
v0.181.10
ff88466d
·
[FIX] Check for existing query parameters before appending timestamp
·
3月 01, 2016
v0.181.9
775a46f2
·
fix trigger not synced to entity after being enabled
·
2月 19, 2016
v0.181.8
f5fbc529
·
[FIX] Fix skinned shader compilation for non-bone texture path
·
2月 15, 2016
v0.181.7
7ac664b7
·
fix model cloning bug
·
2月 12, 2016
v0.181.6
3bb3a463
·
Merge branch 'master' of github.com:playcanvas/engine
·
2月 11, 2016
v0.180.5
4dfc6252
·
Optimize out called to clientWidth/clientHeight.
·
2月 11, 2016
v0.180.4
74350eef
·
[DOCS] Improve pc.RigidBodyComponent#type docs.
·
2月 05, 2016
v0.180.3
debaf746
·
[RELEASE] v0.180.3
·
2月 04, 2016
v0.180.2
1f7aa9f9
·
[FIX] Typo raising error when setting pc.SoundComponentSystem#volume
·
1月 26, 2016
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