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该项目从 https://github.com/comfyanonymous/ComfyUI.git 镜像。 拉取镜像更新于
  1. 8月 20, 2024
  2. 8月 19, 2024
  3. 8月 18, 2024
  4. 8月 17, 2024
  5. 8月 16, 2024
  6. 8月 15, 2024
    • comfyanonymous's avatar
      Move a few files from comfy -> comfy_execution. · 5960f946
      comfyanonymous 创作于
      Python code in the comfy folder should not import things from outside it.
      5960f946
    • guill's avatar
      Execution Model Inversion (#2666) · 5cfe38f4
      guill 创作于
      * Execution Model Inversion
      
      This PR inverts the execution model -- from recursively calling nodes to
      using a topological sort of the nodes. This change allows for
      modification of the node graph during execution. This allows for two
      major advantages:
      
          1. The implementation of lazy evaluation in nodes. For example, if a
          "Mix Images" node has a mix factor of exactly 0.0, the second image
          input doesn't even need to be evaluated (and visa-versa if the mix
          factor is 1.0).
      
          2. Dynamic expansion of nodes. This allows for the creation of dynamic
          "node groups". Specifically, custom nodes can return subgraphs that
          replace the original node in the graph. This is an incredibly
          powerful concept. Using this functionality, it was easy to
          implement:
              a. Components (a.k.a. node groups)
              b. Flow control (i.e. while loops) via tail recursion
              c. All-in-one nodes that replicate the WebUI functionality
              d. and more
          All of those were able to be implemented entirely via custom nodes,
          so those features are *not* a part of this PR. (There are some
          front-end changes that should occur before that functionality is
          made widely available, particularly around variant sockets.)
      
      The custom nodes associated with this PR can be found at:
      https://github.com/BadCafeCode/execution-inversion-demo-comfyui
      
      Note that some of them require that variant socket types ("*") be
      enabled.
      
      * Allow `input_info` to be of type `None`
      
      * Handle errors (like OOM) more gracefully
      
      * Add a command-line argument to enable variants
      
      This allows the use of nodes that have sockets of type '*' without
      applying a patch to the code.
      
      * Fix an overly aggressive assertion.
      
      This could happen when attempting to evaluate `IS_CHANGED` for a node
      during the creation of the cache (in order to create the cache key).
      
      * Fix Pyright warnings
      
      * Add execution model unit tests
      
      * Fix issue with unused literals
      
      Behavior should now match the master branch with regard to undeclared
      inputs. Undeclared inputs that are socket connections will be used while
      undeclared inputs that are literals will be ignored.
      
      * Make custom VALIDATE_INPUTS skip normal validation
      
      Additionally, if `VALIDATE_INPUTS` takes an argument named `input_types`,
      that variable will be a dictionary of the socket type of all incoming
      connections. If that argument exists, normal socket type validation will
      not occur. This removes the last hurdle for enabling variant types
      entirely from custom nodes, so I've removed that command-line option.
      
      I've added appropriate unit tests for these changes.
      
      * Fix example in unit test
      
      This wouldn't have caused any issues in the unit test, but it would have
      bugged the UI if someone copy+pasted it into their own node pack.
      
      * Use fstrings instead of '%' formatting syntax
      
      * Use custom exception types.
      
      * Display an error for dependency cycles
      
      Previously, dependency cycles that were created during node expansion
      would cause the application to quit (due to an uncaught exception). Now,
      we'll throw a proper error to the UI. We also make an attempt to 'blame'
      the most relevant node in the UI.
      
      * Add docs on when ExecutionBlocker should be used
      
      * Remove unused functionality
      
      * Rename ExecutionResult.SLEEPING to PENDING
      
      * Remove superfluous function parameter
      
      * Pass None for uneval inputs instead of default
      
      This applies to `VALIDATE_INPUTS`, `check_lazy_status`, and lazy values
      in evaluation functions.
      
      * Add a test for mixed node expansion
      
      This test ensures that a node that returns a combination of expanded
      subgraphs and literal values functions correctly.
      
      * Raise exception for bad get_node calls.
      
      * Minor refactor of IsChangedCache.get
      
      * Refactor `map_node_over_list` function
      
      * Fix ui output for duplicated nodes
      
      * Add documentation on `check_lazy_status`
      
      * Add file for execution model unit tests
      
      * Clean up Javascript code as per review
      
      * Improve documentation
      
      Converted some comments to docstrings as per review
      
      * Add a new unit test for mixed lazy results
      
      This test validates that when an output list is fed to a lazy node, the
      node will properly evaluate previous nodes that are needed by any inputs
      to the lazy node.
      
      No code in the execution model has been changed. The test already
      passes.
      
      * Allow kwargs in VALIDATE_INPUTS functions
      
      When kwargs are used, validation is skipped for all inputs as if they
      had been mentioned explicitly.
      
      * List cached nodes in `execution_cached` message
      
      This was previously just bugged in this PR.
      未验证
      5cfe38f4
    • comfyanonymous's avatar
      0f9c2a78
    • comfyanonymous's avatar
    • Chenlei Hu's avatar
      Remove legacy ui test files (#4316) · ab4dd19b
      Chenlei Hu 创作于
      未验证
      ab4dd19b
  7. 8月 14, 2024
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