获取文件夹内容时发生错误.
Doug Bunting
编辑于
- #11924 - change ci.yml to use stages and post-build.yml - add use of publish-build-assets.yml and post-build.yml - create manifests and push to artifacts in last build step of each job - pass more MSBuild properties into those builds - use Arcade to publish installers - use distinct `$(AssetManifestFileName)` values per job - set global property to override what's hard-coded in Publish.proj - change codesign-xplat.yml to use empty.proj and normal Arcade signing and publication process - remove XPlatPackageSigner.proj - change default-build.yml to use job.yml - remove unused parameters e.g. `matrix`, `poolName`, `variables` - use `enableMicrobuild` and `enablePublishTestResults` to eliminate duplicate build steps - add .dll's and .exe's as files to sign w/ Microsoft400 - add signcheck exclusions - remove custom manifest generation i.e. the `GenerateBuildAssetManifest` target and related artifacts - update docker infrastructure to use same paths in and out of the container - avoids problems adding to artifacts from within the builds - correct typo in build.sh - use `$env:DOTNET_INSTALL_DIR` in `DotNetCommands` - relax expectations that an arch-specific folder exists under (say) `$env:DOTNET_HOME` - avoids need to define `$env:DOTNET_HOME` in all jobs on CI - update dependencies from dotnet/arcade build '20190908.2' - upgrade to eg. Arcade SDK '1.0.0-beta.19458.2' package version - pick up dotnet/arcade@dd593acc8b08 fix - enable use of `%(PublishFlatContainer)` metadata and correct signing validation issues - use `$(DotNetFinalVersionKind)` in preparation for servicing builds - set `$(IsStableBuild)` for use in Arcade infrastructure - disable signing validation for now (see #13864) nits: - upload logs in first artifact - remove attempts to package non-existent VSIX - follow-up to 29cf7ecb - respect verbosity setting in build.sh - add more information to Artifacts.md - enable test signing in internal PRs
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