- 2月 02, 2022
- 7月 23, 2021
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由 Kevin Pilch 创作于
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- 7月 10, 2021
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由 Pranav K 创作于
* Enable build time warnings for IDE code analysis rules * Enables build time warnings for readonly, modifier ordering and const * Fixes all of the warnings Contributes to https://github.com/dotnet/aspnetcore/issues/24055
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- 10月 29, 2019
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- 11月 28, 2018
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由 Ryan Brandenburg 创作于
Prior to reorganization, this source code was found in https://github.com/aspnet/SignalR/tree/c852bdcc332ffb998ec6a5b226e35d5e74d24009
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由 Ryan Brandenburg 创作于
Prior to reorganization, this source code was found in https://github.com/aspnet/SignalR/tree/d0bcdf3dd92afba858fca2871535faf4594c81de
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由 Ryan Brandenburg 创作于
Prior to reorganization, this source code was found in https://github.com/aspnet/SignalR/tree/bc148a07244a451e48b7e0efdf16db8f69f788ff
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- 3月 31, 2018
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由 David Fowler 创作于
- We made a change to not initialize pipes up front on connection creation. That change make it null ref in disposal because we didn't check if the pipes were initialized. - Added a test - Also fixed the EchoConnectionHandler in the functional ts tests.
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由 David Fowler 创作于
- We made a change to not initialize pipes up front on connection creation. That change make it null ref in disposal because we didn't check if the pipes were initialized. - Added a test - Also fixed the EchoConnectionHandler in the functional ts tests.
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由 Andrew Stanton-Nurse 创作于
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- 3月 23, 2018
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由 David Fowler 创作于
- React to rename of EndPoint to ConnectionHandler - Rename UseSockets to UseConnections - Rename MapEndPoint to MapConnectionHandler - Rename HttpSocketOptions to HttpConnectionOptions
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由 BrennanConroy 创作于
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- 3月 15, 2018
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由 Andrew Stanton-Nurse 创作于
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- 3月 01, 2018
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由 Pavel Krymets 创作于
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- 2月 11, 2018
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由 David Fowler 创作于
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由 David Fowler 创作于
This reverts commit e3f197ce.
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由 David Fowler 创作于
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- 2月 10, 2018
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由 David Fowler 创作于
- Change the Sockets abstraction from Channel<byte[]> to pipelines. #615
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- 1月 20, 2018
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由 Andrew Stanton-Nurse 创作于
* Build cjs, esm and umd versions * Split MsgPack into separate module * Split package.jsons up so they can stay clean * Move common dev dependencies to a root package.json
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- 11月 22, 2017
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由 Pawel Kadluczka 创作于
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- 11月 14, 2017
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由 BrennanConroy 创作于
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- 6月 24, 2017
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由 David Fowler 创作于
* Use Channel<byte[]> as the abstraction
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- 6月 23, 2017
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由 David Fowler 创作于
* Remove dependencies on a bunch of corefxlab things - Used Stream instead of IOutput - Removed pipelines dependency in most places.
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- 5月 23, 2017
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由 David Fowler 创作于
* Progress towards splitting the layers - This is based on the work anurse did in anurse/endpoint-middleware-spike to introduce a connection middleware pipeline that mimics much of our http pipeline. The intent is that this layer will be generic enough to build both SignalR and Kestrel on top of but we're not there yet. This change makes incremental progress towards splitting apart sockets and http so that we can add the tcp transport without breaking everything all at once. - Created Microsoft.AspNetCore.Sockets.Abstractions where the primitives for sockets live. That includes, ConnectionContext (formerly Connection), EndPoint, ISocketBuilder, SocketDelegate, etc. - ConnectionContext isn't in it's final form as yet, it still very closely mirrors the original Connection object we had so that tests continue to pass. - The HttpConnectionDispatcher doesn't know about EndPoint anymore, it just cares about invoking the SocketDelegate. - EndPointOptions has been removed as part of this change as it coupled http specific configuration to the end point type. There's a new HttpSocketOptions that needs to be passed into MapSocket calls. - Updated the tests to deal with the API changes.
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- 3月 10, 2017
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由 Pawel Kadluczka 创作于
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- 1月 11, 2017
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由 David Fowler 创作于
- Remove Streaming* classes from Sockets. The main API will be channels based and streaming transports will use the PipelineChannel (formerly FramingChannel) to access messages. - Added WriteAsync and ReadAsync to Connection and hid the IChannelConnection from public API. - Also fixed the fact that unknown methods caused server side exceptions. - Changed the consumption pattern to WaitToReadAsync/TryRead to avoid exceptions. - React to API changes
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- 1月 10, 2017
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由 Andrew Stanton-Nurse 创作于
* Need a separate set of primitives to handle messaging * Using Channels (not Pipelines!) to provide the data flow for messaging * All transports are now "message" based transports * Added an adaptor to convert message-based transports to serve streaming endpoints
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- 12月 10, 2016
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由 moozzyk 创作于
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- 11月 24, 2016
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由 moozzyk 创作于
Adding test project to the solution
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- 11月 23, 2016
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由 moozzyk 创作于
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