Shrink FrameType to be an Int16, as Int32 is completely unnecessary, and that...
Shrink FrameType to be an Int16, as Int32 is completely unnecessary, and that memory space is about to become useful
显示
- src/Components/Components/src/RenderTree/RenderTreeBuilder.cs 0 个添加, 1 个删除...Components/Components/src/RenderTree/RenderTreeBuilder.cs
- src/Components/Components/src/RenderTree/RenderTreeFrame.cs 2 个添加, 2 个删除src/Components/Components/src/RenderTree/RenderTreeFrame.cs
- src/Components/Components/src/RenderTree/RenderTreeFrameType.cs 1 个添加, 1 个删除...mponents/Components/src/RenderTree/RenderTreeFrameType.cs
- src/Components/Server/test/Circuits/RenderBatchWriterTest.cs 1 个添加, 1 个删除src/Components/Server/test/Circuits/RenderBatchWriterTest.cs
- src/Components/Web.JS/dist/Release/blazor.webassembly.js 0 个添加, 0 个删除src/Components/Web.JS/dist/Release/blazor.webassembly.js
- src/Components/Web.JS/src/Platform/Mono/MonoPlatform.ts 4 个添加, 0 个删除src/Components/Web.JS/src/Platform/Mono/MonoPlatform.ts
- src/Components/Web.JS/src/Platform/Platform.ts 1 个添加, 0 个删除src/Components/Web.JS/src/Platform/Platform.ts
- src/Components/Web.JS/src/Rendering/RenderBatch/SharedMemoryRenderBatch.ts 1 个添加, 1 个删除...b.JS/src/Rendering/RenderBatch/SharedMemoryRenderBatch.ts
- src/Components/test/Ignitor.Test/RenderBatchReaderTest.cs 1 个添加, 1 个删除src/Components/test/Ignitor.Test/RenderBatchReaderTest.cs
加载中
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