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2.11.5
19906ade
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Added Babylonian civ unique
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1月 04, 2019
2.11.4
8ad37530
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Solved another 2 rare concurrency problems - CityInfo.workedTiles and...
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12月 30, 2018
2.11.3
28b52784
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Uranium revealing tech changed to Nuclear Fission
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12月 26, 2018
2.11.2
f66e54a1
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Fixed "camel archer melee unit" and "sydney opera house 0 turns to build" bugs
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12月 24, 2018
2.11.1
a6778500
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Water units can enter cities
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12月 19, 2018
2.11.0
2923dc80
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Massive performance improvement thanks to:
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12月 17, 2018
2.10.16
d1c7117c
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Mountains no longer appear in ranges - caused untenable starting positions
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12月 14, 2018
2.10.15
91874656
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Merge pull request #335 from ninjatao/cityrange_tutorial
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12月 12, 2018
2.10.14
197d698c
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Organized Freedom policies
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12月 10, 2018
2.10.13
ff29448e
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Added translations for Ancient Ruins bonus notifications
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12月 07, 2018
2.10.12
eb4844c4
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Merge pull request #308 from ninjatao/fix_free_building
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12月 06, 2018
2.10.11
c706fa45
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Code inspection and other general fixes - gotta clean up when there are guests ;)
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12月 04, 2018
2.10.10
c12906f6
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Removed old StatExplainer code
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12月 03, 2018
2.10.9
24b27a79
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Added Replacable Parts tech and Great War Infantry
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12月 02, 2018
2.10.8
8ec63f2e
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Re-added language picker, hope it won't generate negative reviews again =\
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12月 01, 2018
2.10.7
44be2b6d
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Cities now unassign speciallists when razed/starve and don't go into "negative...
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11月 28, 2018
2.10.6
6096bde9
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Changed Forest icon
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11月 27, 2018
2.10.5
556c1010
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Performance improvements in both getCivUnits and canPassThrough of tile
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11月 24, 2018
2.10.4
d7ddd85c
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Performance: Viewable tiles are now a transient list in civInfo
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11月 21, 2018
2.10.3
eaa12876
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Added icons to city buildings
·
11月 19, 2018
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